Min Bet Max Bet # of Tables Odds Field 12 Video; Plaza: Crapless Craps: 5: 1000: 1: 2 x: Triple: No: Stratosphere: Crapless Craps: 10: 2000: 1: 10 x: Double: No: Stratosphere: Craps: 10: 2000: 2: 10 x: Double: No: 4 Queens: Craps: 5: 500: 2: 5 x: Double: No: Aliante Casino: Craps: 5: 1000: 3: 10 x: Triple: No: Aria: Craps: 25: 5000: 8: 3-4-5 x: Triple: Yes: Arizona Charlie's Boulder: Craps: 2: 1000: 1: 10 x: Triple: No: Arizona Charlie's Decatur: Craps: 5: 500: 1: 5 x.
- The C&E is two distinct bets, one on the Any Craps and one on the 11. Although the numbers you bet for the C&E are the same as for the Horn (i.e., 12, 11, 3, and 2), there's a subtle difference between the two.
- This wager is intriguing, as it combines two bets we have already discussed. Those are the Horn bet and the Any Seven bet, both single-roll ones. Set the Craps Table on Fire with Fire Bet; It involves five numbers, further elevating the risk coming with the craps game. The Whirl bet includes the numbers 2, 3, 11, and 12 coming with the Horn bet.
- A pass line bet wins if the value of the come-out roll is 7 or 11 and loses if it's 2, 3, or 12. If it's any other value, then a point is established at that value, and the pass line wager remains on the table until the point is rolled again or 7 is rolled. If the point is rolled, the wager wins; if 7 is rolled, the wager loses.
I'm writing a series of blog posts about casino games and the good and bad strategies for playing those games.
Craps is one of my favorite casino games, so I've been looking forward to writing this one.
And the beautiful thing about craps is that it's a game of pure chance. The best strategy is just to choose the bets with the lowest edge for the house and have fun.
But I'll have some things to say about some of the strategies and systems that other writers promote, too.
They're mostly bad craps strategies.
Here's the Only Craps Strategy You Need
When you're dealing with an entirely random game – like craps – the only strategy that matters is choosing the bets with the lowest house edge and having fun.
I'll have something to say about shooters and whether they have control over the outcomes later in this post, but for now, let's just agree that games like craps are purely chance.
In other games that are entirely random, like slot machines, you don't even really need to decide which bet to place. It's chosen for you before you sit down.
When playing craps for real money, you have a handful of good bets you can make, but most of the bets on the table are bad. Just skip the bad bets, and you're all set.
The Bests Bets at the Craps Table
The best bets at the craps table are the pass line bet and the don't pass bet.
The come and don't come bets are also great wagers.
I always advise casino gamblers to try to limit their gambling to games where the house edge is lower than 2% — preferably 1.5% or lower.
The house edge for the pass and come bets is the same, 1.41%, which means they qualify.
The house edge for the don't pass and don't come bets is even lower, 1.36%, but the 0.05% isn't worth worrying about. Most people prefer to root for the shooter to succeed.
The other bet to think about at the craps table is the odds bet. This is a bet you can only place after making one of the 4 bets I already mentioned and when the shooter has set a point.
Craps Table Bets
This is one of the only bets in the casino that has no house edge. It's a break-even bet, but it can be expensive.
It can also drive the effective house edge on the money you have in action down to almost nothing.
Here's how that works.
How the Odds Bet Changes the House Edge for the Better
If you're betting on the pass line and the shooter sets a point, you can expect to lose $1.41 for every $100 you bet. That's on average and in the long run.
If you're playing at a casino that only allows you to place an odds bet at 1X the size of your pass line bet, you can put another $100 into action.
Your expected loss remains $1.41, though, which effectively cuts the house edge in half, from 1.41% to 0.71%.
If you're able to bet 2X your original bet on the odds bet, you can lower that even further to 0.36%. (You have $300 in action, but your expected loss is still only $1.41.)
The more you're able to bet on the odds bet, the lower the house edge for all the money you have in action becomes.
It's clear why betting on the pass line and taking the most odds that you can is an effective strategy. With the odds bet, you can get the house edge in craps lower than 0.5% at least some of the time at the table, making it an even better game than blackjack.
Craps Table Layout With Hop Bets
And what's more, you don't have to memorize basic strategy to get the low house edge at craps.
You just need a big enough casino bankroll to make the right bets, and you need enough sense to avoid the bad bets at the table – of which there are many.
Any Strategy that Involves Placing ANY Other Bets at the Craps Table Is a BAD Craps Strategy
There's a reason gambling experts measure bets according to their house edge. That's because it's the single best indicator of how good or bad a bet is.
The house edge is a statistical estimate of how much money you'll lose as a percentage of your original bet over the long run.
If the house edge is 1.41%, the casino expects to win an average of $1.41 every time you bet $100.
If the house edge is 16.66%, the casino expects to win an average of $16.66 every time you bet $100.
Which bet looks like the better bet for the casino?
And which one looks like the better bet for the gambler?
It shouldn't be hard to make the distinction.
Even the best of the bad bets on the craps table are inferior to the 1.41% or 1.36% you can get from the pass, don't pass, come, and don't come bets.
And trust me on this:
You can have PLENTY of fun sticking with the basic bets at the craps table.
Betting Systems Where You Raise and Lower the Size of Your Bets Are Bad Strategies
The classic example of this kind of betting system is the Martingale System, where you double the size of your bets after each loss. When you do this repeatedly, you eventually win back the money you've lost along with a profit of one unit.
The problem with a system like the Martingale is that you'll eventually run into a big enough losing streak that it will wipe out all those small profits and then some. Apple video editor iphone.
Most people underestimate how quickly a bet's size gets when doubling after every loss.
They also overestimate how likely they are to avoid long losing streaks.
If you double a $5 bet once, that's $10.
But if you run into a losing streak of 8 bets in a row, you're looking at having to bet $640 to make up for your losses.
Also, every roll of the dice is an independent event. The odds don't change based on how many times you've won or lost in a row.
You might think the probability of losing that 8th bet is lower than the likelihood of losing the first one, but the truth is that the dice have no memory. They have the same 6 sides, no matter how many times you've lost in a row.
Each bet in craps is an independent event, and any betting system will assume that the odds are changing based on how many times in a row you've won or lost.
Money Management Strategies Don't Hurt Anything, but They Won't Improve Your Odds of Winning, Either
Money management strategies involve having strict gambling discipline about how much of your bankroll you're willing to risk before quitting the game. They also require you to stop when you've won an arbitrary amount of money.
Money management techniques are often used in conjunction with betting systems.
Here's an example of a money management strategy in craps:
You decide your bankroll for the session is $250, and you're playing for $5 per roll of the dice.
Your stop-loss limit is $100, so, if your bankroll drops to $150, you must quit the craps session and go do something else.
Your win goal is $250, so once your bankroll gets up to $500, you must quit the game and go do something else. Simple 4 track recording software.
This kind of strategy might increase your chances of walking away from the game a winner.
But that's only because a lot of gamblers will just keep playing until they've lost their entire stake. They just don't generally have a lot of sense about that sort of thing.
The Jury's Out on Dice Setting or Dice Control
I've seen multiple reputable gambling writers express interest and some belief that some craps shooters can influence the probability of specific outcomes. I'm skeptical – in the extreme – but I'll give it an appropriate amount of credence.
The idea is that you hold the dice a specific way – 'setting' the dice – then throw with a minimum amount of force – just enough to hit the back wall and eliminate most of the rolling action.
A controlled shooting expert doesn't have to be perfect. Instead, they're trying to be like someone who's playing darts. They improve the probability enough to change the negative expectation on a bet to a positive expectation.
You can buy books and videos explaining how to get an edge at craps this way, but I can't imagine the amount of practice and record-keeping required to have any confidence in your ability to change the odds.
Imagine if you spent 1000 hours trying to learn how to control the dice and coming up short. Maybe you just don't have the knack for it.
That doesn't sound like a good deal to me.
I'd rather learn to count cards in blackjack.
Conclusion
Those are the best and the worst of the strategies I know of for playing craps in the casino. I know plenty of people who would disagree with every recommendation I've made, but the math behind the game doesn't lie.
The best strategy is to stick with the bets with the lowest house edge and have as much fun as you can.
Fire Bet
The Fire Bet pays based on how many unique points a shooter can make before sevening out. Please see my page on the Fire Bet for the rules rules and analysis.
Different Doubles
The Different Doubles pays based on the number of distinct doubles the shooter rolls before a seven. Please see my page on the Different Doubles for the rules rules and analysis.
Ride the Line
Details about this side bet can be found in my Ride the Line page.
Muggsy's Corner
I've seen multiple reputable gambling writers express interest and some belief that some craps shooters can influence the probability of specific outcomes. I'm skeptical – in the extreme – but I'll give it an appropriate amount of credence.
The idea is that you hold the dice a specific way – 'setting' the dice – then throw with a minimum amount of force – just enough to hit the back wall and eliminate most of the rolling action.
A controlled shooting expert doesn't have to be perfect. Instead, they're trying to be like someone who's playing darts. They improve the probability enough to change the negative expectation on a bet to a positive expectation.
You can buy books and videos explaining how to get an edge at craps this way, but I can't imagine the amount of practice and record-keeping required to have any confidence in your ability to change the odds.
Imagine if you spent 1000 hours trying to learn how to control the dice and coming up short. Maybe you just don't have the knack for it.
That doesn't sound like a good deal to me.
I'd rather learn to count cards in blackjack.
Conclusion
Those are the best and the worst of the strategies I know of for playing craps in the casino. I know plenty of people who would disagree with every recommendation I've made, but the math behind the game doesn't lie.
The best strategy is to stick with the bets with the lowest house edge and have as much fun as you can.
Fire Bet
The Fire Bet pays based on how many unique points a shooter can make before sevening out. Please see my page on the Fire Bet for the rules rules and analysis.
Different Doubles
The Different Doubles pays based on the number of distinct doubles the shooter rolls before a seven. Please see my page on the Different Doubles for the rules rules and analysis.
Ride the Line
Details about this side bet can be found in my Ride the Line page.
Muggsy's Corner
This is a simple side bet that wins if the come out roll is a seven or a 'point-7' (point established and seven on the next roll). For the full rules and analysis, please see my page on Muggsy's Corner.
Hard Rockin' Dice
This set of three side bets, originally called the Hot Hand, can be found at the Hard Rock Cincinnati. They if various sets of totals are rolled before a seven. Please see my page on Hard Rockin' Dice for more information.
Low Dice, High Dice
This pair of bets are based on the total of the dice in one throw. The 'Low Dice' bet pays 1 to 1 on totals of 3 to 6 and 5 to 1 on a total of 2. The 'High Dice' pays 1 to 1 on totals of 8 to 11 and 5 to 1 on a total of 12. Online gambling in california. The following return table on the Low Dice bet shows the house edge is 5.56%. The High Dice bet is the opposite so has the same house edge.
Low Bet
Total | Combinations | Probability | Pays | Return |
---|---|---|---|---|
2 | 1 | 0.027778 | 5 | 0.138889 |
3 to 6 | 14 | 0.388889 | 1 | 0.388889 |
7 to 12 | 21 | 0.583333 | -1 | -0.583333 |
Total | 36 | 1 | -0.055556 |
Card Craps
In some jurisdictions, namely California, dice alone may not determine the outcome of a bet. In the game of 'Card Craps' 24-card decks are used each consisting of ranks ace to six in all four suits. Two cards are drawn to simulate the roll of the dice. If the suits are different the 'roll' stands. If the suits are the same, then the roll is ignored for all craps bets. The odds on all craps bets are the same as if dice were used.
However, there is an extra bet called the 'No Call.' This bet pays 3 to 1 if the two cards are suited, otherwise it loses. The house edge depends on the number of 24-card decks used as shown below.
Card Craps - No Call Bet
Decks | Probability | House Edge |
---|---|---|
1 | 0.217391 | 13.0435% |
2 | 0.234043 | 6.383% |
3 | 0.239437 | 4.2254% |
4 | 0.242105 | 3.1579% |
5 | 0.243697 | 2.521% |
6 | 0.244755 | 2.0979% |
7 | 0.245509 | 1.7964% |
8 | 0.246073 | 1.5707% |
9 | 0.246512 | 1.3953% |
10 | 0.246862 | 1.2552% |
11 | 0.247148 | 1.1407% |
12 | 0.247387 | 1.0453% |
13 | 0.247588 | 0.9646% |
14 | 0.247761 | 0.8955% |
15 | 0.247911 | 0.8357% |
16 | 0.248042 | 0.7833% |
Midway Bet
The Showboat in Atlantic City I'm told has a Midway bet in the normal location of the Big 6 and Big 8 on a total of 6 to 8 in the next roll. A hard 6 or 8 pay 2 to 1, and all other totals of 6 to 8 pay 1 to 1. The following table shows the house edge is 5.56%.
Midway Bet
Total | Combinations | Probability | Pays | Return |
---|---|---|---|---|
Hard 6,8 | 2 | 0.055556 | 2 | 0.111111 |
Soft 6,8 | 8 | 0.222222 | 1 | 0.222222 |
7 | 6 | 0.166667 | 1 | 0.166667 |
All other | 20 | 0.555556 | -1 | -0.555556 |
Total | 36 | 1 | -0.055556 |
Bonus Craps (Small, Tall, & All)
Bonus Craps is a set of three side bets, the Small, Tall, and All. For all the details, please visit my Bonus Craps page.
Four Rolls no Seven
I hear that Sam's Town in both Las Vegas and Shreveport offer this bet. The bet wins if the shooter can go four throws without rolling a seven. A win pays 1 to 1. The odds are as follows.
Four Rolls no Seven
Event | Pays | Probability | Return |
---|---|---|---|
Win | 1 | 0.482253 | 0.482253 |
Loss | -1 | 0.517747 | -0.517747 |
Total | 1 | -0.035494 |
Golden Dice Challenge
The 'Golden Dice Challenge' is a craps side bet found at the MGM Grand in Detroit. The bet pays according to the number of pass line wins the player has before a seven-out. For purposes of the side bet, a win may be made either by rolling a 7 or 11 on the come out roll, or making a point. Rolling a 2, 3, or 12 on the come out roll does not affect the bet. There is a maximum win of $5,000.
The following return table shows the pays, probabilities, and return from each event, based on a $1 bet.
Golden Dice Challenge Return Table for $1 Bet
Event | Pays | Probability | Return |
---|---|---|---|
20 or more | 5000 to 1 | 0.000008 | 0.037819 |
17 to 19 | 2000 to 1 | 0.000037 | 0.07358 |
15 to 16 | 1000 to 1 | 0.0001 | 0.099877 |
13 to 14 | 100 to 1 | 0.000325 | 0.032478 |
11 to 12 | 50 to 1 | 0.001056 | 0.052806 |
9 to 10 | 25 to 1 | 0.003434 | 0.085858 |
7 to 8 | 10 to 1 | 0.011168 | 0.111678 |
5 to 6 | 5 to 1 | 0.036316 | 0.181578 |
0 to 4 | Loss | 0.947557 | -0.947557 |
Total | 1 | -0.271883 |
Assuming the maximum win is $5000 the following is the house edge for various bet amounts.
Golden Dice Challenge House Edge by Amout Bet
Bet | House Edge |
---|---|
$100 | 49.22% |
$50 | 46.87% |
$25 | 45.43% |
$10 | 41.10% |
$5 | 33.89% |
$4 | 32.78% |
$3 | 30.94% |
$2 | 29.08% |
$1 | 27.19% |
7 Point 7
7 Point 7 is a craps side bet, which debuted at the Orleans casino in Las Vegas, in late 2008. I have also seen it at the Hard Rock in Macau under the name 'Double Trip Seven.' The bet wins if the player gets a seven on the come out roll, or the dreaded 'point 7,' where the player sevens out on his second roll. The following table shows a house edge of 5.56%.
7 Point 7 Return Table
Event | Pays | Probability | Return |
---|---|---|---|
7 on come out roll | 2 | 0.166667 | 0.333333 |
Point 7 | 3 | 0.111111 | 0.333333 |
Loser | -1 | 0.722222 | -0.722222 |
Total | 1 | -0.055556 |
Sharp Shooter
The 'Sharp Shooter' is a side bet in craps spotted at the Hooters casino in Las Vegas in March, 2009. I hear it was removed in 2014.
The bet is made when a new shooter takes the dice, and pays according to how many times he makes a point. The following table shows what each number of points made pays and the probability. Pays have been converted to a 'to one' basis, to be consistent with the rest of this page. The lower right cell shows a house edge of 21.87%.
Sharp Shooter — Return Table
Event | Pays | Probability | Return |
---|---|---|---|
10 or more | 299 | 0.000122 | 0.03644 |
9 | 199 | 0.000178 | 0.035474 |
8 | 99 | 0.000439 | 0.043461 |
7 | 49 | 0.001081 | 0.052975 |
6 | 29 | 0.002662 | 0.077212 |
5 | 19 | 0.006557 | 0.12458 |
4 | 9 | 0.016148 | 0.145328 |
3 | 5 | 0.039766 | 0.198831 |
2 or less | -1 | 0.933047 | -0.933047 |
Total | 1 | -0.218744 |
Double Trip Seven
I noticed this bet at the City of Dreams in Macau in August 2009. It is the same thing as the7 Point 7 bet aleady described.
Point Seven
I saw this side bet at the 2009 Global Gaming Expo, and in June 2010 at the Las Vegas Hilton. It is licensed by Casino Gaming LLC. It is a side wager made on the come out roll. If the player rolls a point, and then a seven on the second roll, the bet pays 7 to 1. All other outcomes lose. The following table shows the house edge is 11.11%.
Point Seven
Event | Pays | Probability | Return |
---|---|---|---|
Win | 7 | 0.111111 | 0.777778 |
Loss | -1 | 0.888889 | -0.888889 |
Total | 1 | -0.111111 |
Replay
Replay is a craps side bet I spotted at the Boulder Station on September 16, 2010. It pays if the shooter makes the same point at least 3 times before sevening out. For my full analysis, please see my page on the Replay side bet.
Twice as Nice
Twice as Nice is a side bet that has been seen at an unknown casino in Biloxi. It wins if the shooter throws any specific pair, including a total of 2 and 12, twice before a seven. For example, rolling a hard 10 twice before a 7. Wins pay 6 to 1. The following table shows a house edge of 29.40%.
Twice as Nice
Event | Pays | Probability | Return |
---|---|---|---|
Win | 6 | 0.100863 | 0.605178 |
Loss | -1 | 0.899137 | -0.899137 |
Total | 1 | -0.293959 |
A win of 7 to 1 would have a house edge of 19.31%, and 8 to 1 would be 9.22%.
Pete and Repeat
Pete and Repeat has also been seen at the same mystery casino in Biloxi. It wins if any total is rolled twice before a 7. Wins pay even money. The following table shows a house edge of 5.79%.
Pete and Repeat
Event | Pays | Probability | Return |
---|---|---|---|
Win | 1 | 0.471066 | 0.471066 |
Loss | -1 | 0.528934 | -0.528934 |
Total | 1 | -0.057868 |
Double D
In April 2012 I heard this side bet was being offered at the Harrington Raceway casino in Harrington, Delaware. It pays if the shooter makes at least four unique doubles before he sevens out. Come out rolls do not count. The following table shows all the possible outcomes, what they pay (on a 'to one' basis), the probability, and return. The lower right cell shows a house edge of 14.71%.
Double D
Unique Doubles | Pays | Probability | Return |
---|---|---|---|
6 | 250 | 0.001083 | 0.270633 |
5 | 50 | 0.006494 | 0.324683 |
4 | 10 | 0.022728 | 0.227282 |
0 to 3 | -1 | 0.969696 | -0.969696 |
Total | 1.000000 | -0.147097 |
Broad Bar 12
In April 2012 I heard this side bet was being offered at the Harrington Raceway casino in Harrington, Delaware. It acts like a place bet, winning on any double except 6-6, and losing on seven. The following return table shows the a house edge of 1.52%, per bet resolved.
Broad Bar 12 — Not Counting Pushes
Event | Pays | Combinations | Probability | Return |
---|---|---|---|---|
Double, except 6-6 | 1.166667 | 5 | 0.454545 | 0.530303 |
Seven | -1 | 6 | 0.545455 | -0.545455 |
Total | 11 | 1.000000 | -0.015152 |
Hot Roller
On December 27, 2013, a member of my Wizard of Vegas forum posted about seeing this side bet at the Dover Downs casino in Delaware. It pays based on how many 'completed points' the shooter gets before rolling a seven. The shooter completes a point when he rolls it in all possible ways. For example, to complete a point of eight the shooter would need to roll a 2+6, 3+5, and 4+4. Following are the complete rules.
- The bet may be made only on a come out roll.
- The bet will be resolved when the shooter rolls a seven.
- The bet pays according to how many 'completed points' the shooter achieves.
- To complete a point, the shooter must roll the given total all possible ways. The following list shows all the ways to roll each total.
- 4: 1+3, 2+2
- 5: 1+4, 2+3
- 6: 1+5, 2+4, 3+3
- 8: 2+6, 3+5, 4+4
- 9: 3+6, 4+5
- 10: 4+6, 5+5
- The player must complete at least two points to win. The following table shows how much each number of completed points pays.
Hot Roller Pay Table
Completed Points | Pays |
---|---|
6 | 200 to 1 |
5 | 50 to 1 |
4 | 20 to 1 |
3 | 10 to 1 |
2 | 5 to 1 |
0 or 1 | Loss |
The following table shows the probability and contribution to the return for all possible outcomes. The lower right cell shows a house edge of 7.50%. There are certainly much worse things you could bet on in craps.
Hot Roller Return Table
Completed Points | Pays | Probability | Return |
---|---|---|---|
6 | 200 | 0.000412 | 0.082441 |
5 | 50 | 0.002219 | 0.110968 |
4 | 20 | 0.007528 | 0.150567 |
3 | 10 | 0.021193 | 0.211934 |
2 | 5 | 0.056287 | 0.281435 |
0 or 1 | -1 | 0.912360 | -0.912360 |
Total | 1.000000 | -0.075013 |
My methodology was a random simulation of 28 billion resolved bets.
Repeater
Repeater is a set of craps side bets I noticed at the Suncoast casino in Las Vegas on April 6, 2015. The idea is that the player must roll a given number a specified number of times before a seven. For bets on 2 to 6, the player must roll that total the same number of times as the total itself. For example, for the bet on the number five to win, the shooter must roll 5 fives before a seven. For totals of 8 to 12, the player must roll the total 14 less whatever the total is. For example, on a total of 11, the player must roll an eleven 14-11=3 times before a seven.
The following is what each specific bet pays:- 2: 40 for 1
- 3: 50 for 1
- 4: 65 for 1
- 5: 80 for 1
- 6: 90 for 1
- 8: 90 for 1
- 9: 80 for 1
- 10: 65 for 1
- 11: 50 for 1
- 12: 40 for 1
The following table shows the probability of winning and house edge of each bet.
Repeater — Suncoast Rules
Bet | Pays (for 1) | Probability | House Edge |
---|---|---|---|
2 | 40 | 0.020408 | 0.183673 |
3 | 50 | 0.015625 | 0.218750 |
4 | 65 | 0.012346 | 0.197531 |
5 | 80 | 0.010240 | 0.180800 |
6 | 90 | 0.008820 | 0.206209 |
8 | 90 | 0.008820 | 0.206209 |
9 | 80 | 0.010240 | 0.180800 |
10 | 65 | 0.012346 | 0.197531 |
11 | 50 | 0.015625 | 0.218750 |
12 | 40 | 0.020408 | 0.183673 |
At Caesars Palace I noticed they added a 'Dealer Envy' win to the same Suncoast pay table above. The following table shows the return to the player, the dealer, and the total.
Repeater — Caesars Palace Dealer Envy Rules
Dice Total | Number Needed | Player Win | Dealer Envy | Player Return | Dealer Return | Total Return |
---|---|---|---|---|---|---|
2 | 2 | 40 | 2 | 81.63% | 4.08% | 85.71% |
3 | 3 | 50 | 3 | 78.13% | 4.69% | 82.81% |
4 | 4 | 65 | 4 | 80.25% | 4.94% | 85.19% |
5 | 5 | 80 | 5 | 81.92% | 5.12% | 87.04% |
6 | 6 | 90 | 6 | 79.38% | 5.29% | 84.67% |
8 | 6 | 90 | 6 | 79.38% | 5.29% | 84.67% |
9 | 5 | 80 | 5 | 81.92% | 5.12% | 87.04% |
10 | 4 | 65 | 4 | 80.25% | 4.94% | 85.19% |
11 | 3 | 50 | 3 | 78.13% | 4.69% | 82.81% |
12 | 2 | 40 | 2 | 81.63% | 4.08% | 85.71% |
It should be noted that the player can achieve the same thing by parlaying place/buy bets. Here is the same chart for the better of place and buy bets. This assumes a buy bet on the 4 with commission on a win only (effective odds of 59 for 20), place bet on the 5 paying 7 to 5, and place bet on the 6 paying 7 to 6.
Place/Buy Parlay Strategy
Bet | Pays (for 1) | Probability | House Edge |
---|---|---|---|
4 | 75.73 | 0.012346 | 0.065018 |
5 | 79.63 | 0.010240 | 0.184627 |
6 | 103.46 | 0.008820 | 0.087534 |
Note how the house edge is lower on the 4 and 6 making place/buy bets, but greater on the 5.
According to the patent application for the Repeater Bets there are some other variants, as follows:
- Variant 1: Come out rolls don't count. In this version, the player can only lose on a 'seven out' but any numbers rolled on a come out roll don't help either. The patent application doesn't specifically say that other numbers on a come out roll don't help, but it is implied by saying that the casino may choose to let the player turn the repeater bets on and off on a come out roll. Why would any player turn them off if the player could only advance on a come out roll and not lose?
- Variant 2: The player may also bet on a 8, 9, 10, 11, or 12. The win and number of rolls required are the same as the mirror image number below seven. For example, a player must roll 6 eights on the eight bet, which pays 90 for 1.
- Variant 3: The player may also bet on a 8, 9, 10, 11, or 12. However, unlike variant 2, the player must still achieve the given number that many times to win. For example, for a bet on eight, the shooter must roll 8 eights before a seven to win. The odds under this variant are shown below.
Repeater — 'Variant 3' rules
Bet | Pays (for 1) | Probability | House Edge |
---|---|---|---|
2 | 40 | 0.020408163265 | 0.183673 |
3 | 50 | 0.015625000000 | 0.218750 |
4 | 65 | 0.012345679012 | 0.197531 |
5 | 80 | 0.010240000000 | 0.180800 |
6 | 90 | 0.008819905157 | 0.206209 |
8 | 400 | 0.001822294454 | 0.271082 |
9 | 2,500 | 0.000262144000 | 0.344640 |
10 | 25,000 | 0.000016935088 | 0.576623 |
11 | 100,000 | 0.000000238419 | 0.976158 |
12 | 50,000,000 | 0.000000000072 | 0.996388 |
Under 7, Over 7
The over and under 7 are a pair of side bets I noticed at the New York, New York on January 6, 2017. You can find them where the Big 6 and 8 bets used to be. Both bets pay even money bets and win if the next roll is over/under a 7. So, a total of 7 causes both to lose. The probability of winning is 15/36=41.67% and the house edge is 16.67% (ouch!).
Hard Way Place Bets
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On May 30, 2017 I noticed place bets on the hard ways on the craps tables at the Orleans casino in Las Vegas. These would win if the specified hard way, for example 5-5, where rolled before a total of seven. Each bet pays 5 to 1.
The following return table shows a house edge of 14.29%, ignoring rolls that neither win nor lose.
Hard Way Place Bets
Bet | Pays | Combinations | Probability | Return |
---|---|---|---|---|
Win | 5 | 1 | 0.142857 | 0.714286 |
Loss | -1 | 6 | 0.857143 | -0.857143 |
Total | 7 | 1.000000 | -0.142857 |
Internal Links
- How the house edge for each bet is derived, in brief.
- The house edge of all the major bets on both a per-bet made and per-roll basis
- Dice Control Experiments. The results of two experiments on skillful dice throwing.
- Dice Control Advantage. The player advantage, assuming he can influence the dice.
- Craps variants. Alternative rules and bets such as the Fire Bet, Crapless Craps, and Card Craps.
- California craps. How craps is played in California using playing cards.
- Play Craps. Craps game using cards at the Viejas casino in San Diego.
- Number of Rolls Table. Probability of a shooter lasting 1 to 200 rolls before a seven-out.
- Ask the Wizard. See craps questions I've answered about:
- Simple Craps game. My simple Java craps game.
External Links
- Las Vegas craps survey — The max odds bet allowed at each casino.
Written by: Michael Shackleford